I dont Like Lina coz thats the counter hero for mirana..... LSA, LAGUNA!! Dragon sLave kaboOm..tsk...just like Lion vodOo...attack attack stun...FINGER!!!poOf... INT sucks!bOoo bOoo...
"what do you expect PotM had Low Life....pshH..."
Skill Descriptions
Dragon Slave
AoE nuke that moves out from the hero like Shockwave. Relatively self-explanatory. However, many players underestimate the size of the spell's radius. In order to quell these false beliefs, I've constructed a crude diagram to show the actual range of Dragon Slave.
The first line perpendicular to Lina with the X through it shows where I targeted the spell. The second line shows how far the spell actually goes. Like Carrion Swarm, Dragon Slave goes a lot farther than one initially expects. This is important to note, especially when using it to finish off a fleeing hero or to harass the enemy in your lane. The two lines running parallel to Lina's sight simply show how large the area of the spell is. The area stays relatively constant, although the animation looks as though it would be much smaller coming out of Lina then becoming bigger as it moves.
Level 1 - Deals 90 damage. (68 with hero reduction) 90 mana cost.
Level 2 - Deals 150 damage. (94 with hero reduction) 105 mana cost.
Level 3 - Deals 210 damage. (158 with hero reduction) 125 mana cost.
Level 4 - Deals 280 damage. (210 with hero reduction) 140 mana cost.
8 second cooldown.
Light Strike Array (LSA)
Light Strike Array is Lina's only disable. It's characterized best by it being one of the very few aimable AoE non-ultimate disables and its relative difficulty of use. Here's an example of the spell's range:
What does this show? This is the farthest you can cast Light Strike Array without forcing Lina to move from her initial position. It's the farthest the spell can go. This is a useful thing to keep in the back of your mind as you play. You're obviously not going to memorize the range of this spell BUT this will give you a good mental image.
Level 1 - Deals 90 damage. (68 with hero reduction) 90 mana cost.
Level 2 - Deals 150 damage. (94 with reduction) 100 mana cost.
Level 3 - Deals 210 damage. (158 with reduction) 110 mana cost.
Level 4 - Deals 280 damage. (210 with reduction) 125 mana cost.
Stuns for 1.6 seconds. 10 second cooldown.
Feiry Soul
Grants you bonus attack and movement speed each time you cast a spell. Stacks with itself. Lasts 5 seconds.
Level 1 - 20% Attack Speed and 2% Movement Speed
Level 2 - 30% Attack Speed and 3% Movement Speed
Level 3 - 40% Attack Speed and 4% Movement Speed
Level 4 - 50% Bonus Attack Speed and 5% Movement Speed
Passive
Laguna Blade
A simple spell that deals extremely high damage to a single target, Laguna Blade is a powerful fixture in Lina Inverse’s arsenal. This spell will be the source of many of your kills for a large portion of the game. Note that there is a significant cooldown decrease when levels 2 and 3 of Laguna Blade are learned, and a very minor one (not listed here) when Aghamin's is purchased.
Level 1 - Deals 450 damage. (338 with hero reduction) 2 minute 30 seconds cooldown(!!). 280 mana cost.
Level 2 - Deals 675 damage. (506 with reduction) 1 minute 30 seconds cooldown. 420 mana cost.
Level 3 - Deals 950 damage. (713 with reduction) 55 second cooldown. 680 mana cost.
this is my skill build on her....thats my opinion though
Skill List
Level 1- Light Strike Array
Level 2- Dragon Slave
Level 3- Dragon Slave
Level 4- Stats
Level 5- Dragon Slave
Level 6- Laguna Blade
Level 7- Dragon Slave
Level 8- Stats
Level 9- Stats
Level 10- Stats
Level 11- Laguna Blade
Level 12-15- Ultimate
Level 16- Laguna Blade
Item Build
i did'nt Like Lina that's why i dont know the item buiLd for her... i just let my friend use it for the sake of me...nyihihih...
Item List
RoR + 2x Clarity/2x Branch
Circlets, Branches, Bracer, Null, etc
Hands of Midas
Boots of Speed
Void Stone
Boots of Travel
Sacred Relic
OPTIONAL: Complete Linken's Sphere
Complete Aegis + Rapier
Complete Linken's Sphere
hehehe...weird ryt? but i like baTtLe type build for InTs
But i have a reason for that!
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A Ring of Regeneration and Clarities are typical early game items. They should require no explanation. Branches are a viable substitute as well.
Stat items such as Circlets, Branches, and possibly a Bracer or Null or two are a cheap way to boost up your stats to a more appropriate point. Generally you should fill your inventory with various stat items as the game progresses. My personal choice is just to buy a Bracer but you can experiment with alternatives and find what's best for you.
A Void Stone is purchased to allow for easier usage of your spells, particularly to allow you to use Dragon Slave more freely.
Hands of Midas is necessary for the Transmute ability and pushes your attack speed to just the level that we want it to be. It should be farmed as quickly as possible. Boots of Travel are primarily needed for the Teleport function, although the movespeed bonus is another plus.
Aegis + Rapier is farmed up through hero killing with spells and farming with Dragon Slave and Hands of Midas. With these two items you will be able to crush your enemies as if they were made of sand. Finally, the Void Stone that was purchased earlier is formed into Linken's Sphere.
A modification has been made to the item order; if it is deemed beneficial (namely if you're feeling fragile) then grab Linken's Sphere right after your Relic. It kicks up your survivability a great deal and gives you better control over your mana.
After the listed build is complete I would recommend using your remaining slot to create either Guinsoo's Scythe of Vyse or Eye of Skadi. Hopefully the uses of both are fairly obvious to you.
Alternative Build
RoR+ Branches
Circlets, Branches, Bracer, Null, etc
Boots of Speed
Void Stone
Complete Mekansm
Complete Guinsoo's Scythe of Vyse
Boots of Travel
Item Explanations
This will be the build that you use if you screw up the early game, namely if you are unable to attain Hands of Midas at an appropriate time. Your gameplay will remain much the same except you will not be expected to farm so aggressively.
Mekansm is a great item in general. Here we're focusing on the survivability benefits it gives you along with the great cost and its useful heal. Guinsoo's Scythe will give your damage a needed boost as well and the disable is greatly beneficial. The mana boost from Eul’s/Guinsoo's will let you use your nukes with complete freedom for ganking.
Boots of Travel can be acquired earlier if desired.
When the build is complete I would recommend purchasing an Eye of Skadi or Linken's Sphere.
General Concept
This strategy attempts to utilize Lina's nuking power in the cheapest, most efficient way possible then quickly move on to a physical-damage oriented hero with Feiry Soul. If you are able to go the farming route with Hands of Midas and Boots of Travel then you will be playing as the carry hero. You won’t be ganking particularly often and most of your time will be spent farming up to Aegis + Rapier. The less ambitious build gives you the mana necessary to gank frequently through Eul’s and is, well, less ambitious.
Which Build When?
The alternative build is used in two situations. The first and primary situation is simply when you're unable to farm well enough to keep up with the standards expected for the carry build, which will be covered in detail in the Strategy section. The second reason is when you simply don't want to build Lina as a carry hero, particularly in league play when she's utilized for her ganking ability with her spells. Although the first build allows you to gank it limits you because you need to farm quickly and you don't have the resources to run around hunting all the time. The alternative build, on the other hand, is designed for early/mid game dominance.
Items Not To Get
First and foremost, items like Dagon, Aghamin's, Refresher, etc. Lina's nuking strength is powerful indeed but sees little benefit from items that attempt to bolster this strength. Other than increasing your mana and HP to an acceptable level your money should be spent augmenting your other offensive attribute, namely your physical damage. For example, spending 5,000 gold on a double Laguna Blade, although rather nifty, really isn't worth the money when you could put that into a Sacred Relic and a Plate Mail.
Items like Maelstrom, Crystalys, or the Diffusal Blade are cute in that they increase your physical damage at a relatively early point in the game. This really isn't something that you want. Your goal should be to use your nukes to squash your enemies while you work your way up to extremely powerful items later in the game through farming and ganking. Getting Maelstrom, for example, is abandoning Lina's advantage of needing few items to be useful for a good part of the game.
Power Treads aren't needed and are pitiful in comparison to Boots of Travel. Teleport is awesome, 35% IAS is negligible at best. Necronomicon, although a nifty item, really can't be utilized that effectively by Lina. A hero like the Bane Elemental can use is extremely well but you simply can't. You're not designed to. Blink Dagger seems to be popular but isn't necessary. Using it to initiate ganks will probably just get you killed and although it can save you in a jam you should be relying on skill and intelligence rather than 2,150 gold to keep you from these ugly situations.
Mastering Lina is a Big heLp at 5v5 match....i Like pLaying with pro Lina on my side...it's easy to gank though.....